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DDO Unlimited

Seaimpin de na Fhiaigh Donn
Aethenbrior
Seaimpin de na Fhiaigh Donn
Posted On: 06/09/2009 at 02:14 PM
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Looks like Turbine's D&D Online is going to become a free-to-play MMO this summer, following Runes of Magic's structure.

http://content.turbine.com/pages/www.ddo.com/beta_signup/index.php?utm_source=ddo_com

I'm going to try playing it when becomes available. But I'm not leaving WAR. I just think this is a good game we can play when WAR is down or once I run out of subscription money. So I thought it would be a good idea if I share this info with you guys.

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Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
  • ESO: @Foley
Replied On: 06/09/2009 at 02:26 PM PDT
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Even WOW has been playing around with the idea of F2P. A lot of games are recognizing that to sell someone crack you must get them hooked on your product. Their lust for more will entice them to spend far more than 14 bucks a month. And you take the power out of the gold sellers hands by doing it direct. I suspect over the next 5 years most MMO's will move to this model. Ill check it out and who knows maybe we'll create a gaiscioch there for any of you that decide to play.

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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Curadh de na Fhiaigh Donn
Ludoki
Curadh de na Fhiaigh Donn
Replied On: 06/09/2009 at 02:45 PM PDT
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The DDO model seems to be more of an extended Trial version of their crack. Limited to Stormreach areas. Makes money sense, but the time I did play that game it was not about content but some sort of desire to powerlevel through everything. Why is it that everyone believes the only challenging content is at endgame and anything that is challenging or 'slow' before then is a waste of time?

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