Hey Guys, Wanted to open this concept up for all of you to discuss. Lately the Gaiscioch have been running multiple warbands and as I ask more members to break off and form a second warband I wanted to go over some optimal group setups. Here are some of the ones I tend to use.
Keep in mind by default Group 1 and 3 are side by side in the warband window view, Groups 2 and 4 are below groups 1 and 3.
This being said I typically will make Groups 1 & 3 my Tank groups. When using healers make sure never to put two Archmages or two rune priests in the same group if you don't have too. Most of their buffs don't stack and they are better used if shared with the other groups.
Healer = Runepriest, Archmage
Light Healer = Warrior Priest
Heavy Tank = Ironbreaker / Swordmaster / Knight of Blazing Sun
Light Tank = White Lion / Witch Hunter
Ranged = Shadow Warrior / Engineer
Mage = Bright Wizard
My Common setup includes:
GROUP 1:
Healer
Healer
Heavy Tank
Heavy Tank
Heavy Tank
Mage / Light Healer
In group 1 I almost always move the highest level tanks possible. This group is typically my wall buster group / lord melee group.
GROUP 2:
Ranged
Ranged
Ranged
Ranged
Healer
Mage / Light Healer
GROUP 3:
Healer
Healer
Heavy / Light Tank
Heavy / Light Tank
Heavy / Light Tank
Mage / Light Healer
GROUP 4:
Mage / Light Healer
Healer
Ranged / Light Tank
Ranged / Light Tank
Ranged / Light Tank
Ranged / Light Tank
This setup is to allow healers to stay close to their troops. By placing the ranged units together the healer doesn't have to move a lot to heal their targets. The ranged groups tend to stay close together. The Primary tank group will lead the charge into battle and needs to be the biggest baddest group of players. The rest of the army will follow them but if they die first then accompanying forces tend to fall apart. The Tank groups are built to cause the most damage and keep the healers alive while doing so. If you play a tank you should always protect the healers in the party.
For the secondary warbands I have come up with a Balanced formation which I would like to test out and see how well they hold up. This would be making all 4 groups like so.
GROUPS 1 - 4 IN SECOND/THIRD WARBAND
Healer
Healer / Light Healer
Heavy Tank
Heavy Tank
Light Tank / Ranged
Mage / Ranged
In these groups you should have a max of 1 type of each character. So don't double stack Ironbreakers, or archers. Make sure that each group has 1 of each type. So a Swordmaster and an Ironbreaker, This is to make sure that each group can work independently and self sufficient. I refer to this setup as the Balanced Formation.
If you know of any other formations or have suggestions for more deadly groups feel free to share them. One i discovered with the help of Torgal was to put a bright wizard in a group with a bunch of witch hunters, thus giving them a fiery proc on top of their already ridiculous damage. Another combonation is to add a runepreist into a all archer group giving them bonuses to ballistic / weapon skill. All in all think of Runepriests, Knights of the Blazing Sun, and Bright Wizards as your damage modifiers. You want to place them in groups where they can help several of the same types of characters. Feel free to share your Thoughts.
Foghladha