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AVA since 1.5

Seaimpin de na Aracos
Dirkdaring
Seaimpin de na Aracos
Posted On: 11/08/2014 at 06:47 AM

   I haven`t    re-newed  my sub yet and haven`t been on since the 1.5 patch went live , too busy with school and friends funeral , so sub expired last night, 

 

  From reading the forums at ESO , seems i was right about the exp nerf and grinding nerf in-prepration of champ system . reminds me a lot of old EQ  AA point system.

 

 How is AVA now , lag fixed ? or worse etc.  Stam builds an option or is  5 + light armor still the best setup for most builds ? 

Last Edited on: 11/08/2014 at 06:48 AM
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Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
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Replied On: 11/08/2014 at 10:57 AM PST
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I really liked not having forward camps. Actually makes it worthwhile to supply line people.

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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Caomhnoir de na Ulchabhan Gorm
Doreth
Caomhnoir de na Ulchabhan Gorm
Replied On: 11/08/2014 at 05:21 PM PST

WW are AWSOME now

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Ban Seaimpin de na Fhiaigh Donn
ElizabethInAustin
Ban Seaimpin de na Fhiaigh Donn
  • ESO: @ElizabethInAustin
Replied On: 11/09/2014 at 10:38 AM PST

I am super excited about the WW changes and how it might impact aVa. In terms of lag, there was some issues Thursday night but that seems to have been the only time I ran into it.

 

I am so sorry to hear about your friend.



» Edited on: 2014-11-09 10:38:50

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Seaimpin de na Aracos
Dirkdaring
Seaimpin de na Aracos
Replied On: 11/09/2014 at 11:11 AM PST

thanks .

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Saighdiuir de na Capall
Lysylya
Saighdiuir de na Capall
  • ESO: @Lysylya
Replied On: 11/14/2014 at 03:13 PM PST

AvA is much better now.  I liked it before, but the lack of camps really makes many aspects of AvA better.

 

It is very true, as Fog mentioned, that the supply lines are now important.   In fact, small groups can truly mess up a zerg by resource acquisition in appropriate places.  

The zergs are also much more brittle now, suffering more highly from attrition - especially if their supply lines are attacked.

It also has made it much harder for home area keeps to be taken away for the aforementioned reasons.  It's hard for a zerg to maintain supply lines all the way to someone else's home area for very long.

 

That being said, I have noticed some bad lag since 1.5, but I think that's more a bug (or pile of bugs) rather than something endemic to the new design and desired code base.

 

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Curadh de na Iomproidh OrĂ¡iste
Rainingblood
Curadh de na Iomproidh OrĂ¡iste
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Replied On: 11/15/2014 at 09:06 AM PST
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Cyro is a lot more strategic now for sure. I'm very positive about the changes, but the biggest issues I've had are a) bigger population in cyro has resulted in some longer queues than before. Part of this is because some other faction guilds (DiE for example) have rerolled to EP plus there seems to be more new players... and b) the lag... Its either coding issues or server, but it is unplayable and not fun at times in large fights with lots of particles..

 

Otherwise its fun and I really hope we can get some larger gsch groups running in there again. Our strategy and tactics will be a big factor now.

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