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Dungeon Guide: Banished Cells Normal Mode.

Tiarna de na Iolair Corcra
Jairone
Tiarna de na Iolair Corcra
  • GW2: Jairone.6270
  • ESO: @Ytterin
Posted On: 04/09/2015 at 10:34 PM
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The basics!:

1.  Special attacks are the red aura bash to interrupt attacks.
2.  Heavy attacks are the yellow aura block required type attacks.
3.  Ground effects will always be discussed as AOE.  I will attempt to make sure I discuss where these are placed.
4.  Shrug off refers to the ability to remove effects that stun you with both mouse buttons, just like the bash attacks.
5.  Incidental AOE is damage that affects additional targets near a main target, when the ability is part of your single target attack setup.


Cell Haunter:

This ghost will use the cold mage ability that leaves an icy trail on the ground.  It will hurt.  Try to move out of it if you are at range.
The boss will also use a channeled green beam that deals damage repeatedly.  Healing this is required, although you may be able to break the effect by hiding out of sight.


Shadowrend:

Clannfear 360 degree tail swipe that hits hard.  Move out of it.
Leaps and chow!  Shadowrend likes to hop over and start eating somebody.  Shrug it Off!
Summons a Shadow Clone.  Kill it, it has low hp and should be dps priority unless the boss is very low on health.


Angata the Clannfear Handler:

She casts fireball (special attack,) shrouding herself in fire just before casting.  If the tank does not have the 4th tier 1hand and shield skill, it should be bash interrupted.  Otherwise reflect/absorb it for your own benefit.
She summons Clannfear.  Kill them.
She drops pools of fire on the ground.  Move out of them.


Skeletal Destroyer:

This boss summons skeletons (big surprise when you see a big bunch of bones, right?)  Kill them, or move away when they decide to explode.  Who knew skeletons were made of TNT?
It does a frontal cone AOE attack.  The tank should both face the boss away from the group, and move out of this.
It stomps and leaves a big circle of bad.  Do not stand in the circle of bad.  The tank should move the boss out of the circle of bad.


High Kinlord Rilis:

He will put fire on the ground.  Yep, don't stand in fire.  In this case, due to the next mechanic, do not stand in front of fire either.
He uses a ranged knockback.  It is better to not DPS than to stand in front of fire and die.
He summons Feasts just like a Harvester, except they come from his throne and slowly move toward the location he summoned them at.  Kill these with AOE or direct damage to heal nearby players.  Kill them anyway, because they heal him if they reach him.  Interestingly, they do not seem to actively track him until they reach where he was, so you can move him away to gain more time to deal with these... but general principle suggests tanking him away from the throne with few obstacles to avoid for your dps on the path.




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