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Dungeon Guide: Fungal Grotto Normal Mode

Tiarna de na Iolair Corcra
Jairone
Tiarna de na Iolair Corcra
  • GW2: Jairone.6270
  • ESO: @Ytterin
Posted On: 04/09/2015 at 10:06 PM
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The basics!:

1.  Special attacks are the red aura bash to interrupt attacks.
2.  Heavy attacks are the yellow aura block required type attacks.
3.  Ground effects will always be discussed as AOE.  I will attempt to make sure I discuss where these are placed.
4.  Shrug off refers to the ability to remove effects that stun you with both mouse buttons, just like the bash attacks.
5.  Incidental AOE is damage that affects additional targets near a main target, when the ability is part of your single target attack setup.


Tazkad The Packmaster:

Tazkad has a pair of Durzog that are tied to him.  He has a small DoT effect that is hardly noticeable, and will simply be healed through.  He also has a special attack stun that can be interrupted or shrugged off.  Other than this he is an easy boss that should go down with minimal effort.


Warchief Ozazai:

Ozazai will start the fight by leaping down.  This causes a burst of AOE damage near the impact point.  It can be avoided, and at most the tank should be the only one hit.
He comes with 2 goblin guards.  Kill these first, as they have fairly low hp, but do put out decent damage and have charge which can hurt your positioning.  If you have a very sturdy tank, he can center them and you can use aoe effects (incidental or not) to bring them down.
He will use a Heavy Attack that includes a knockdown.  Blocking this or avoiding it is important for the tank.
He will turn and use a beam on a player.  Move away if you have the beam as a dps.  Move away from the beam if you are a dps.  Healers and tanks may ignore this, as dps should handle the movement... just don't overlap each other.
He will do an AOE shout that hurts nearby players when he is low on health.  Roll back out of the area when he prepares to do this, and you will have the gratitude of your healer.


Bloodbirther:

Bloodbirther will pull players at range to itself, players pulled may simply move back as the tank should ensure that he has a taunt up on the boss.
Bloodbirther will use a frontal cone lightning AOE.  The tank should always position such that this is aimed away from the group, and should move out of the frontal cone.


Clatterclaw:

Clatterclaw does minimal damage, instead summoning waves of mudcrab adds.  Simply group the dps with the healer and AOE these down and you will move on.


Kra'gh the Dreugh King:

This boss uses several mechanics from other bosses in the dungeon.
First, he pulls players to him.
He also uses a self-centered AOE.  This is a large lightning attack, and should be avoided by moving out of the expanding red circle.
He will use a lunging attack, which can be avoided or blocked by the tank.  It does a knockdown, so should be treated with caution.
He will use a frontal cleaving assault like other Dreugh and Bloodbirther.  It is, again, a frontal cone AOE lightning attack.
He will summon waves of mudcrab adds.  A good tactic for these, like with Clatterclaw, is to group dps with the healer and AOE them down.

Last Edited on: 04/09/2015 at 10:35 PM
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